Introduction
16
Units of Sound
TONE
A “tone” is the smallest unit of sound on this unit.
A tone consists of the combination of sound engine and eects
(MFX+EQ).
Use the tone category buttons [1]–[16] to select tones by their
category.
Sound Engine Sound Engine
MFX MFXEQ EQ
PRESET TONE USER TONE
You can edit a tone and then save it as a user tone.
Some tones are “drum kits” which provide a collection of percussion
instrument sounds.
In a drum kit, dierent percussion instrument sounds are heard
depending on the key (note number) that you play.
ZONE
This is a container for playing a tone.
To play a tone, you assign it to a zone. For each zone, you can
specify whether it is connected to the keyboard, and make settings
such as its key range, volume, pan, and controller reception.
There are 16 zones; by combining zones you can create sounds
that consist of multiple tones, or create foundational performance
(sound) settings for each song.
You can also use specic zones to control an external sound module
(EXT ZONE) instead of the internal sound engine.
ZONE16
TONE
Level, Pan,
Key Range,
etc.
Level, Pan,
Key Range,
etc.
INTEXT
ZONE1
MIDI
USB
SCENE
A scene contains a favorite performing state, including settings for
each zone (tone, MFX, volume, etc.), settings common to all zones
(Reverb, Chorus, IFX, etc.), and sequence data for each zone.
You can store an idea for a song or phrase as a scene, and manage
scenes by switching them for each song.
You can freely recall saved scenes in the SCENE SELECT screen that
appears after startup.
By using the SCENE CHAIN function you can place and recall scenes
in the order of the songs that you’ll be playing live, or collect
frequently-used scenes for easy recall (p. 17).
16
SCENE: A001
TRACK16
REVIFX2IFX1
ARPEGGIO CHORD PAD
RHYTHM
CHO
INTEXT
PTN: A PTN: H
1
TRACK1
GROUP SONG
MEMO
You can make this instrument stay in a scene (Scene
Remain).
The icon at the top of the screen shows whether this feature
is on or o.
: OFF, : ON
For details on the scene remain settings, refer to the
“Reference Manual” (PDF).
Eects
This instrument features a variety of eects.
Tone Eect
(MFX, COMP)
These eects are congured per tone. The COMP eect can be used
for tones that are set as drum kits.
Zone Eect
(EQ)
These eects are congured per zone.
Scene Eect
(IFX 1, IFX 2, Chorus, Reverb)
These eects are congured per scene.
Master FX
(M. COMP, M. EQ, TFX)
These eects apply to the system overall. Use these eects at the
nal stage of sound output.
The TFX can be controlled in real time.