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Sega D2 User Manual

Sega D2
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6
Once outside of the cabin,
Laura will enter a large open
area (the field).
Just like in the real world,
the position of the sun
changes with time. It is
roughly possible to tell the
position of the sun by
looking at shadows.
Unlike indoors, in the field, it
is possible to move with
total freedom. Using the
compass displayed on the
screen of the Visual
Memory Unit and the map,
Laura can determine her
current position.
While moving, Laura is
displayed on-screen from
the 3rd person perspective.
Use the Analog Thumb Pad
6 to walk forward. Use the
Analog Thumb Pad 45 to
change direction.
Laura can also run: use the
Analog Thumb Pad 6 and
press down fully to run.
Use the Analog Thumb Pad
7 and press fully to face
the opposite
direction.
Use the
Analog Thumb
Pad 7 and
press lightly
to walk
backwards.
Laura can
look around her
surrounding
area.
Use the Analog
Thumb Pad
while
pressing the
Button to view
the surrounding
area.
There are many
items scattered
about the snow. Upon
locating an item, move close
to it and Laura will
automatically zoom in on it.
While in the field, press the
Trigger to display the Item
Window in the bottom left of
the screen. In the bottom
center of the screen is the
Health Gauge. Once the
Item Window is displayed,
use the Analog Thumb Pad
45 to select an item and
press the Button to use it.
A number will appear beside
each item showing the
amount in stock (if there is
only a single item then no
number will be displayed.)
The Health Gauge
represents numerically and
by color, the amount of
remaining H.P. At the
right of the screen. The
Weapon Window will dis-
play the remaining amount
of ammunition for each
weapon as they are
displayed.
Once the Weapon Window
is displayed, use the Analog
Thumb Pad 45 to select a
weapon and press the
Button to use it. Try to
select the weapon you wish
to use before monsters
appear.
maximum amount, the
gauge is red. As Laura is
hit, the gauge color will
change color. When she
has close to zero H.P., the
gauge will turn green. If the
number of H.P. falls to
zero, the game is over.
When H.P. is close to
zero, Laura can recover
by using the First Aid
Spray, or by
selecting the meat
contained within the
Portable Cooker.
Press the Trigger to
display the Weapon
Window at the bottom
Press the Button to pick
the item up.
IN THE FIELD
Cloudy skies,
golden sunsets,
nighttime. The
weather and
light changes
are very
realistic.
Meat is kept inside the Portable Cooker. Select the Portable Cooker
and the Meat icon will be displayed. Press the Button again to eat
the meat and recover H.P. The amount of meat in stock is displayed
on the Meat icon.
When the counter
reaches 0, a new
magazine will be
automatically loaded
Press the Trigger to display the
Item Window.
Press the Trigger to display the
Weapon Window.
7
D2soa_000629_1 7/6/00 3:00 PM Page 6

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Sega D2 Specifications

General IconGeneral
BrandSega
ModelD2
CategoryVideo Game
LanguageEnglish

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