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Native Instruments Scarbee MM-Bass User Manual

Native Instruments Scarbee MM-Bass
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Scarbee MM-Bass – 25
In addition to proper string selection, another advantage of having a played chord recognized
as a unit as opposed to a series of individual notes is that the lowest chord note is automati-
cally played using index nger samples and higher notes using middle nger samples, just
like one would play it in real life.
6.5 Chord Slides
Playing a whole chord legato with an earlier chord would be difcult, so instead we came
up with a single nger technique to make it easier to perform chord slides. In order to play
a chord slide rst play the chord. Then press the sustain pedal and play the target note to
which you want to slide (just as before the velocity of this note determines the slide speed).
The MM-Bass script will determine the interval between the target note and the note in your
chord that is closest to the target note. This interval is then used as the slide interval.
For example: let’s say you play the chord G1-D2-G2. To slide up a whole note you can press
A2 while holding the sustain pedal pressed. The chord note nearest A2 is G2 and the interval
is a whole note up which is then used as the slide interval. As an alternative to A2 it would
also be possible to use A1 (a whole note up from the chord base note) or E2 (a whole note
up from the middle chord note). To slide up one octave you would play G3 (one octave up
from the nearest note, G2).
Note that a chord slide will only be performed when it is possible to slide the interval for all
notes in the chord.
6.6 Percussive Slides
It’s possible to perform percussive slides by playing extra notes on the same string a note is
being slided on at the same time as the slide is being performed.
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Native Instruments Scarbee MM-Bass Specifications

General IconGeneral
Product TypeVirtual Instrument
FormatKONTAKT Instrument
MIDI ControlYes
Sound SourceSampled
CompatibilityKONTAKT
ArticulationsMultiple
Required SoftwareKONTAKT 5.5.1 or later
Library Size2.5 GB
System Requirements4 GB RAM
Velocity LayersMultiple

Summary

Keyboard Playing Techniques

Automatic String Selection

Explains how the instrument automatically selects strings to minimize hand movement, mimicking a real bass player.

Manual String Selection

Details methods for manual string selection using key switches and MIDI controllers.

Key Layout and Controls

Instrument Articulations

Sustains, Mutes, and Harmonics

Explains the default sustain articulation, velocity-based mutes, and harmonic sounds.

Hammer-on and Pull-off Techniques

Details how to trigger hammer-on and pull-off articulations, including legato playing and key switches.

Fast Grace Note Up

Describes the method for triggering fast grace notes using quick legato playing without key switches.

Slides and Slide Speed

Explains how to trigger slides and how velocity determines slide speed, with different tempo ranges.

Buzz-trills and Trills

Details the activation of buzz-trills and trills using the G#0 key switch and velocity ranges.

Trill Tails

Explains how to trigger trill tails, which are trill samples with removed attack, for use as tails on other articulations.

Pickup Clap Sound

Describes how to play the A#0 key switch to produce a pickup clap sound, its function, and sample count.

Playing Techniques

Sustaining Notes

Vibrato Control

Main Menu and Instrument Settings

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