30
FRAME
This beginner ori e n ted prote c to r
can be equipped by all profe s s i o n s .
ALL
GIGA FRAME
A prote c tor with unit slots that can
be equipped by all professions.
ALL
ARMOR
A basic prote c t or that can be
e quipped by Hunte r s & Ra n ge rs .
HUNTER/RANGER
A basic prote c t or that can be
e quipped by Hunte r s & Ra n ge rs .
H U N T E R / R A NG E R
ARMOR &
SHIELDS
P S Y ARMOR
BARRIER
This beginner ori e n ted prote c to r
can be equipped by all profe s s i o n s .
ALL SHIELD
A basic prote c tor that can be
e quipped by Hunte rs & Ra n ge rs .
HUNTER/RANGER
A basic prote c tor that can be
e quipped by Hunte rs & Ra n ge rs .
H U N T E R / R A NG E R
CORE SHIELD
This beginner ori e n ted shield can
be equipped by all profe s s i o n s .
H U N T E R / R A NG E R
G I G A SHIELD
SEGA of JAPAN
Manual Production
Wri te r / Tra n s l a to r / DT P
M o n i ka Hudgins
D e s i g n
Yo s h i h i ro Saku ta
Wri ter (JPN)
C h i e ko Na ka m u ra
S u p e rv i s o r
Ka o ru Ich i g o z a k i
RESIST/FIRE
Boosts fire resistance.
PROTECT RESIST/COLD
Boosts ice resistance.
PROTECT
RESIST/LIGHT
Boosts light resistance.
PROTECT RESIST/DARK
Boosts dark resistance.
PROTECT
RESIST/SHOCK
Boosts lightning resistance.
PROTECT
UNITS
Some types of armor have open slots that can be equipped with “units” such as the following to provide
even greater protection or other specialized effects. Each slot (a maximum of four) can hold one unit.
Sega of America Dreamcast, Inc.
Localization Producer
Jason Ku o
Localization Manage r
Osamu Shibamiya
VP of Localization
Jin Shimazaki
D i r e c t or of Product Market i n g
John Golden
Product Manage r
R i ch Bri g g s
A s s o c i a te Product Manage r
Dennis Lee
Lead Analyst
G a b rielle Brow n
A s s i stant Leads
Tom Fo n g
Shaheed Khan
Game Analyst s
Mabel Chung
B r ent Fi l l m o re
Ka ri Hattner
Ke e h wan Her
M i chael Jao
C h ris Meye r
B rian Miller
Ray Mura kawa
M i k e Rhinehart
Ron Ro d ri g u e z
J o r dan Ro m a i d i s
M i ke Sch m i d t
D a vid Ta l a g
Alan Ti n g
S a m i ra Gupta
Josh Simp s o n
Ryan Sindledecke r
Nic Azizian
D a r ren Na g ta l o n
E ric Wi l h e l m
C l i ff Wi l h e l m
J o e y Edwa rd s
Leland Wa r e
A l e x Vaughan
Pe d r o Po n c e
Paul Pro n e r
SEGA.COM
SPECIAL THANKS
Net wo rk Producer
Ryan Hurth
M a rketing Project Manage r
Bee Yinn Low
Lead Net wo r k Analyst
Jason No l e n
Net wo rk Game Analyst s
Paco Yo u n ge l
Game Analysts (con’t )
H i t oshi Oku n o
Shinobu Shindo
H e a ther Haw k i n s
G w en Marke r
Bob Sch o n fi s ch
A n g ela Santo s
Simon McIlroy
S h e ri Hocka d ay
S c o tt Howa rd
Fred Borch e rd t
John Ku n e r
D a vid Cahill
R i c ky Vi r ay
C h r is Olson
S i r r Less
ARMOR & SHIELDS
CREDITS
The fo l l o wing credits list the sta f f responsible for the localization, market i n g
and manual production for the U.S. ve r sion of PSO. Credits for the ori g i n a l
d evelopment sta ff of the game are listed in the credits of the game itself.
SONIC ADVENTURE 2 - THE TRIAL
DREAMCAST CONTROLLER
With this trial version you can play as Sonic through
the first part of the upcoming Sonic Adventure 2 game.
Once the title screen appears, press the Start Button to
start the game.
Never touch the Analog Thumb Pad or the Triggers L/R while
turning the Dreamcast power ON. Doing so may disrupt the
controller initialization procedure and result in malfunction.
To return to the title screen at any time during
gameplay, simultaneously press and hold the A,
B, X, Y and Start Buttons.
When using the Jump Pack (sold separately), always be sure to
insert the Jump Pack into Expansion Socket 2.
Use the Directional Pad/Analog Thumb Pad to
select and press
A
to ente r / p r oceed to next scre e n .
If any enemies are nearby, Sonic will
automatically home in and attack.
X BUTTON
Y BUTTON
B BUTTON
A
BUTTON
TRIGGER
L
TRIGGER
R
START BUTTON
DIRECTIONAL PAD
ANALOG THUMB PAD
BASIC CONTROLS & SONIC ACTIONS
31
START BUTTON
OPEN/CLOSE PAUSE MENU
A BUTTONJUMP
A IN MID-AIR
JUMP DASH
Use this move to attack enemies, bust up
containers or perform rolling flips in the air.
B BUTTONSOMERSAULT
Press and hold
B
to start Sonic spinning and
release to dash off at supersonic speed!
HOLD B BUTTONSPIN DASH
ITEM SELECTION
Sonic can grind railings! Use the Analog Thumb
Pad
$ ^
to control Sonic mid-grind and
p ress
B
to leap off .
GRIND
Use the Analog Thumb Pad
$ ^
to steer th e
b o a rd, press
A
to jump and
B
to bra k e.
To perfo rm cool board tri cks, press
A
while on the jump ra mp s
BOARD
TRIGGER L/R
PAN THE CAMERA
A NA LOG THUMB PA D
WALK & RUN