12
List of Added Tone-FX
58: Sympathetic Resonance
On an acoustic piano, holding down the damper pedal allows
other strings to resonate in sympathy with the notes you
play, creating rich and spacious resonances. This effect
simulates these sympathetic resonances.
fig.MFX-78
59: Reverb
Adds reverberation to the sound, simulating an acoustic
space.
fig.MFX-64
60: Gated Reverb
This is a special type of reverb in which the reverberant
sound is cut off before its natural length.
fig.MFX-65
Parameter
Value Description
Damper #1 0–127
Depth to which damper pedal is
pressed (controls the sympathetic
resonance)
Depth #2 0–127 Depth of the effect
Octave -3– +3 oct
Octave shift amount for the
sympathetic resonance
Detune -50– +50 cent
Pitch shift amount for the sympathetic
resonance
Phase
NORMAL,
INVERSE
Phase at which the sympathetic
resonance is generated
Low Damp Freq 20–1000 Hz
Frequency at which the low range of
the sympathetic resonance is cut
Low Damp 1–100%
Amount of attenuation by which the
low range of the sympathetic
resonance is cut (100%: no effect)
High Damp Freq 1000–10000 Hz
Frequency at which the high range of
the sympathetic resonance is cut
High Damp 1–100%
Amount of attenuation by which the
high range of the sympathetic
resonance is cut (100%: no effect)
Time 10–5000 ms
Time over which the sympathetic
resonance will decay (lowering the
Octave setting will make this more
noticeable)
Level 0–127 Output Level
L in
R in
L out
R out
Sym. Resonance
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Parameter
Value Description
Type
ROOM1, ROOM2,
STAGE1, STAGE2,
HALL1, HALL2
Type of reverb
ROOM1:
dense reverb with short
decay
ROOM2:
sparse reverb with short
decay
STAGE1:
reverb with greater late
reverberation
STAGE2:
reverb with strong early
reflections
HALL1:
reverb with clear
reverberance
HALL2:
reverb with rich reverberance
Pre Delay 0.0–100.0 ms
Adjusts the delay time from the direct
sound until the reverb sound is heard.
Time #1 0–127 Time length of reverberation
HF Damp
200–8000 Hz,
BYPASS
Adjusts the frequency above which
the reverberant sound will be cut.
As the frequency is set lower, more of
the high frequencies will be cut,
resulting in a softer and more muted
reverberance. If you do not want to cut
the high frequencies, set this
parameter to BYPASS.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance #2
DRY100:0WET–
DRY0:100WET
Volume balance between the direct
sound (DRY) and the reverb sound
(WET)
Level 0–127 Output Level
Parameter
Value Description
Type
NORMAL,
REVERSE,
SWEEP1, SWEEP2
Type of reverb
NORMAL:
conventional gated reverb
REVERSE:
backwards reverb
SWEEP1:
the reverberant sound
moves from right to left
SWEEP2:
the reverberant sound
moves from left to right
Pre Delay 0.0–100.0 ms
Adjusts the delay time from the direct
sound until the reverb sound is heard.
Gate Time 5–500 ms
Adjusts the time from when the reverb
is heard until it disappears.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance #1
DRY100:0WET–
DRY0:100WET
Volume balance between the direct
sound (DRY) and the reverb sound
(WET)
Level #2 0–127 Output Level
L in
R in
L out
R out
Gated Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
V-Synth_GT_v2_e1.book 12 ページ 2008年12月17日 水曜日 午前9時5分