Operator's Manual – Stacker Wall Street
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LAI GAMES
P06 - 4 = COIN 2: NUMBER OF BONUS CREDITS GIVEN AT
BONUS LEVEL 2
(Default OFF) (Adjustable OFF – 99)
This sets the number of bonus credits that are given when credit Level 2 is
reached. This Bonus amount is the additional number of credits required above
the base price. It can be set to either OFF, or 1 to 99 bonus credits; the default
setting is “OFF” this mean that the P06-5 will not open.
P06 – 5 = COIN 2: NUMBER OF COINS REQUIRED TO
REACH BONUS CREDIT LEVEL 3
(Default OFF) (Adjustable OFF – 99)
This sets the number of coins (or Bill Acceptor pulses) that is needed to be
inserted into coin mechanism 2 to reach the bonus credit level 3. It can be set to
OFF for no bonus or between 1 to 99 coins, but the setting value must be higher
than setting value of P06-3, the default setting is “OFF” and if set to OFF this
mean that the P06-6 will not open.
P06 -6 = COIN 2: NUMBER OF BONUS CREDITS GIVEN AT
BONUS LEVEL 3
(Default OFF) (Adjustable OFF – 99)
This sets the number of bonus credits that are given when credit Level 3 is
reached. This Bonus amount is the additional number of credits required above
the base price. It can be set to either OFF, or 1 to 99 bonus credits; the default
setting is “OFF”.
P07 = ATTRACT MODE SOUND
(Default ON) (Adjustable ON or OFF)
This adjustment turns the attract mode sound ON or OFF. This is the sound and
music that the game generates to attract customers when it is not being played.
The music will cycle approximately every 3 minutes.
P08 = CUBE SPEED LEVEL
(Default 3) (Auto Adjust 1 - 5)
Note: This setting is not adjustable and is for viewing only
This option displays the current setting of the Cube Speed level. It changes the
speed of the cube block movement as the player increases in levels. A setting of
[1] is the easiest up to [5], the hardest. The value will change automatically it will
dependant on the Average level reach per Game.
P09 = AVERAGE WIN DIFFICULTY ADJUSTMENT
(Default 100) (Adjustable 1 - 1200)
This option sets the Skill level for players to reach the Major Prize, as the 1 is the
easiest and 1500 is the hardest. As this is a skill game the win rate is only the
approximate rate for each difficulty setting. When sets to 100 it means that
averaging every 100 players will win 1 Major Prize.