Discrimination
Discrimination (Accept/Reject) Scale
When a target is detected, an ID number
appears on the left hand side of the
screen and a bar and cursor appear in the
Discrimination scale along the bottom of the
screen in the Graphic Identication Bar. In
Coin and Coin & Jewellery Modes a Target
Icon also appears on the right hand side of
the screen.
The location of the target cursor corresponds
to the discrimination rating or ID number of
the object.
When an object is detected, the target cursor
will momentarily ash.
On the Graphic Identication Bar the black
area represents rejected target IDs and the
clear area represents accepted target IDs.
Interpreting target responses
The Target ID Range has 51 numbers
from –10 to +40.
Ferrous (Iron) objects will have IDs
in –10 to –1 range.
Nonferrous (non-iron) objects will have IDs
in the 0 to +40 range.
Objects with higher Conductivity will have
higher IDs.
To Modify the Discrimination Pattern:
The Discrimination Pattern of a factory
preset mode can be modied and saved as a
personal setting, so that your own preferred
Discrimination Pattern is ready for use any
time you wish.
The icon will be displayed on the screen
to indicate that a mode has been temporarily
modied.
There are three methods of modifying the
Discrimination Pattern.
Method 1 –
To reject a specic target/object:
1 Wave the coil over the object. The detector
will move the cursor to indicate the object’s
position on the scale, and the target’s ID
number will appear on the screen.
2 Press the Accept/Reject button to reject the
object’s ID.
3 Wave the coil over the target and check
that it is being rejected. If it still produces
a response, reject its new ID by pressing
Accept/Reject a second time.