Creating/Loading Hex Images 6 - 17
Creating a Splash Screen
The MC1000 CDCP includes source bitmap files used to create the default splash screens for the mobile
computer. Modify these files using any of the standard windows image editors to allow customization.
To create a custom splash screen:
1. Use the image editor to open the Splashmono.bmp file supplied with the Series 1000 DCP.
2. Modify the bitmap file and save.
3. Create a splash partition using the steps shown in Building the Image on page 6-6.
Splash Screen Format
If the default files are not used to create the new splash screens, be sure to preserve the image format. The
formats are as follows:
See Downloading the Hex Image on page 6-7 for information about loading the splash screen using TCM and IPL.
Wrong destination code -28 A specific partition was chosen from the Main Menu (not Auto Select) but
the file selected for download was for another partition. Ensure that the
partition selected from the Main Menu matches the file selected for
download.
File type does not
support IPL Auto Select
-29 Monitor, Power Micro and Partition Table cannot be loaded with Auto
Select. Select the appropriate area, and try again.
Non-contiguous record
found
-30 A Symbol hex file download was attempted but the hex file is invalid.
Ensure the file is in Symbol hex file format.
Timed Out - No data -31 IPL was waiting for data from the source device but timed out before
receiving any. Check the source device connectivity and retry.
Fail: Buffer Overrun -32 The serial port device could not keep up with incoming data. Retry the
serial download with a lower baud rate.
Partition Table not Valid -33 The size of flash memory is different than that described in the partition
table. Retry the download with the correct partition table file.
Invalid file format -34 The file format is invalid. IPL only supports Symbol hex files.
Table 6-4
IPL Errors (Continued)
Error Text
Error
Number
Probable Cause
Table 6-5
Splash Screen Format
Screen Type Dimensions Color Format
Monochrome 216 x 240 8 bits per pixel