R5906112 /09 UDX series 125
8.8 Blending & masking
About Blending & Masking
Blending is used in multi channel installation to have a seamless transition between the channels. Image
blending gives the appearance of a single view, thus achieving realistic immersion for the majority of wide
screen applications.
The principle is that the light intensity in the blend zone from each projector will be adjusted individually, so
that the rendering on the screen are perceived as from one projector.
Picture frame
Projector 1
Picture frame
Projector 2
Width, Projector 2Width, Projector 1
Overlap / Blend Zone
Image 8-48
From the start (mask) position, you can blend zone size per edge (left, top, right, bottom). For each edge there
will be a drop-off curve for the blend zone.
Overview
•
Blend & Mask
• Blend Files
• Basic black level adjustment
• Black Level Files
• RGB adjustment
GUI – Installation