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Hitachi IJ UX User Manual

Hitachi IJ UX
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7-26 Creating a user pattern
Create user pattern
2015.07.0712:45
Com=0
[Stop      ]
Pattern  [  ]
Dot matrix    5x8
Select
bitmapdata
OK
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7.3.5 Selecting a bitmap file(BMP)
(1) Functions
The bitmap file stored in the USB memory is called up as a user pattern.
This can be called up by the select bitmap data screen and pattern paste screen of the free size pattern being
edited.
Use the following conditions to create the bitmap file.
1 pixel in the bitmap corresponds to 1 dot in the user pattern.
In the case of the UX-D and UX-E, the height is up to 48 pixels.
(2) Operation
Conditions of bit map file
Item Essential conditions
Size Width 1-320 pixels x Height 1-32 pixels
Color Monochrome (Monochrome bitmap)
File name ********.bmp (********must be within 8 digit alphanumeric or less)
1
Create a "BITMAP" folder directory under USB memory, then copy the bitmap file
created earlier.
2
Insert the USB memory in the IJP.
3
Press Create user pattern and Select next in the auxiliary function menu.
The select screen is displayed.
Select bitmap
data

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Hitachi IJ UX Specifications

General IconGeneral
BrandHitachi
ModelIJ UX
CategoryPrinter
LanguageEnglish

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