MenuItemDescriptionOptions
•Inv.SlateGrey
ScrollSpeedSpecifythe
shnderscroll
speed.
•100%(default)
•10%to500%
**GaincontrolsControlswhether
ornotthe
on-screen
sensitivitysettings
aredisplayed.
•Show(default)
•Hide
DataboxesSet-up
Allowsyouto
setupand
display/hideupto
2databoxesinthe
bottomleftcorner
ofthescreen:
•Databox1
•SelectData
•Databox2
•SelectData
Databox1
•On
•Off
SelectData
Allowsselection
ofadatatypeby
category.
Databox2
•On
•Off
SelectData
Allowsselection
ofadatatypeby
category.
Note:
•*NotavailableonDownVision
TM
or
SideVision
TM
channels.
•**NotavailableonSideVision
TM
’
•***OnlyavailableonSideVision
TM
’
15.16Depthanddistance
Legacy,TraditionalCHIRPandDownVision
TM
sonar
modulesusethererespectivetransducerstoobtain
depthreadings.SideVision
TM
canonlydisplay
depthreadingswhenaseparatesourcefordepthis
availableonthenetwork.
TheFishnderapplicationprovidesanumberof
featurestohelpyoudeterminedepthanddistance.
Description
1
Depthreading—currentdepthofbottom.
2DepthTargetID—depthsaredisplayedagainst
recognizedtargets.ThesensitivityoftheseIDsis
directlylinkedtotheFishAlarmsensitivity;thegreater
theshalarmsensitivity,thegreaterthenumberof
labelledtargets.
3Depthlines—horizontaldashedlinesdrawnatregular
intervalstoindicatethedepthfromthesurface.
4
HorizontalVRMmarker—indicatesthedepthofthe
target.
5
VerticalVRMmarker—indicatesthedistancebehind
yourvessel.
6
CursorDepth—thisisthedepthofthecursorposition.
CursorRange—thisistherangefromyourvesselto
thecursorposition.
7
Depthmarkers—thesenumbersindicatedepth.
MeasuringdepthanddistancewithVRM
YoucanuseaVariableRangeMarker(VRM)to
determineanobject'sdepthanddistancebehindyour
vessel.Thesemarkersconsistofahorizontal(depth)
lineandavertical(distance)line,eachofwhichare
labelledwiththeappropriatemeasurement.
FromtheFishnderapplication:
1.SelectMenu
2.SelectScrollsothatPauseishighlighted(This
maymakeiteasiertopositionthemarker).
SelectingScrollwillswitchthescrollbetween
PauseandResume.
3.Selectthelocationyouwanttoplacethemarker.
4.OpentheFishndercontextmenu.
5.SelectPlaceMarker.
Onceplacedyoucanmovethemarkerby
selectingMoveMarkerfromtheFishnder
contextmenu.
Fishnderapplication
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