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GAME DESCRIPTION
8
8 GAME DESCRIPTION
The following explanations apply when the product is functioning satisfactorily. Should there be any actions
different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the
fault and eliminate the cause thereof to ensure satisfactory operation.
Standby Screen
In order to make the product more attractive, a standby
screen is displayed on the monitor while the power is on.
The standby screen shows advertisement video, a game
description, rankings and precautionary notes together
with voice/BGM audio. The sequence is repeated until a
coin is placed in the coin slot.
Featuring only the most powerful race cars current and classic, circuit and drift players will compete to conquer the
most prestigious ofcial race tracks and championships and then go beyond to compete in challenging city-based
competitions, through to road events and urban street races.
With races crammed with action and incident, high-impact moments will come at you thick and fast, one right after
another: engine blows, tyre blow outs, tight overtaking, accidents, opponent cars ipping, spinning, collisions with
other cars and trackside objects.
Races in GRID are against the CLOCK and OTHER OPPONENT CARS. Each game mode features a RACE
TIMER continually counting down the remaining play time which can be increased by starting a new lap on the
track that is being raced upon.
There are several game modes within GRID. In addition to choosing either ‘Multiplayer’ or ‘Single Player’, players
have 2 different Game Types to choose from in ‘Single Player’.
Quick Race
Championship
8-2-1 GAME SELECTION
WHEN THE MACHINE IS IN CREDIT AND THE START BUTTON IS PRESSED, THE FOLLOWING GAME
SCREEN IS DISPLAYED, INDICATING THE GAME PLAY AVAILABLE.
When a cabinet is not linked up to any other cabinets, once the player presses the Start button, they will be taken
straight into a Single Player game where they are given the option between QUICK RACE or CHAMPIONSHIP.
8-1 GAME OUTLINE
8-2 THE GAME
8 FIG. 01