Restoring the patch (rhythm set) and
part mixer settings of all parts that
were modified
1. In the pattern select page, re-select the pat-
tern that is currently playing (p. 30).
The pattern will return to the beginning, and the origi-
nal settings will be restored.
●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●
The relation between modify data that was
recorded and modify data from the knobs
If you perform Real-Time Modify while playing back a
part for which modify data has already been recorded,
the manual knob movements will take priority, and
the modify data within the musical data for that part
will be canceled, and will not be sent to the sound gen-
erator. (Note messages in the musical data will be sent
to the sound generator regardless of knob operations.)
fig.3-49TEXT (=MC fig.2-52)
Modify Data that was canceled will once again be
transmitted to the sound generator when the pattern
returns to its beginning, or when you select a different
pattern.
* Each knob has eleven switching points as calibrated on the
panel. Modify Data within the musical data will be can-
celed from the moment that a knob is moved through one
of these points.
fig.3-50TEXT (#MC fig.2-53)
●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●
Ensuring Correct Playback from
the Middle of a Pattern
(MIDI Update)
When a pattern is played back from the middle after
fast-forward or rewind, some parts (depending on the
pattern) may have incorrect pitch or volume. This is
because when you move to a different location within
a pattern, the musical data that was “skipped over” is
not transmitted to the sound generator. In such cases,
use the MIDI Update function so that the musical data
(other than note messages) that lies between the begin-
ning of the pattern and the current location will be
transmitted to the sound generator, ensuring that
playback will occur correctly.
1. Make sure that the pattern is stopped.
2. Hold down [SHIFT] and press [STOP/PLAY].
While this operation is being performed, the following
display will appear.
fig.3-51 (#MC fig.2-54)
Changing the Groove of a
Pattern (Play Quantize)
Play Quantize is a function which modifies the pattern
that is being played back by correcting or skewing the
timing of the notes according to a specified rule. This
means that you can modify only the timing with
which the pattern will play back, without affecting the
contents of the data itself.
The JX-305 provides three types of quantization,
which you can use as appropriate for your situation.
You can apply Play Quantize to a specified part while
a pattern plays back, and make detailed timing adjust-
ments in real time while you listen to the playback.
* Quantization affects only the timing of the note messages
(the timing at which notes are played and released), and
does not modify the timing of other messages. This means
that if a pattern contains messages (such as pitch bend)
that apply real-time change to the sound, quantization
settings may cause the timing of these messages to no
longer match the timing of the note messages, so that
playback will be incorrect. When applying quantization, it
is best to use a pattern which does not contain messages
that apply real-time change to the sound.