Editing block properties
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2. Click in the design space to place the block. The block appears at the
cursor location in the design space (Figure 53).
Figure 53. Input (Hardware) block
Editing block properties
A block is an object. In the TGP editor, you can edit the properties for
objects, such as programs and blocks, by using their properties dialog
boxes. Set the properties of each block as you place it in the program. This
is especially important for blocks that can be set as analog or binary,
because the connections between blocks are dependent on the data type,
analog or binary.
To edit block properties:
1. Click on the block to select it. The block is outlined in yellow.
2. From the Edit menu, choose Properties. The properties dialog box for
the block appears (Figure 54).
Figure 54. Input Properties dialog box
3. Set the properties for the block.
4. Click OK.
Note:
The properties dialog boxes for each block vary considerably
depending on the options available for that block. Some blocks
have no editable properties.