Chapter
194
12
DMEs
Overview
DME function
DME (Digital Multi Effects) allows you to add three-
dimensional transforms such as image movement,
rotation, magnification and shrinking, as well as special
effects.
Multiple DME channels can be also combined, which
al
lows you to create complex and advanced effects.
To use the DME function, the MZS-X1610 3D DME
L
icense (option) is required for each target box.
When the system signal format is 2160P, the DME
f
unction must be enabled for use.
For details about setting GPU functions, see “Setting a
GPU” (page 363).
Enhanced function mode
Depending on the DME effect, an enhanced function
DME
may be required.
To use an enhanced function DME, set the DME channel
t
o enhanced function mode.
When the system signal format is 2160P, only DME
cha
nnels 1 and 3 can be set to enhanced function mode.
When the system signal format is 1080P or 1080i, only
DME channels 1 and 2 can be set to enhanced function
mode.
When enhanced function mode is enabled, the number of
DME
channels that can be used is reduced.
For details about setting enhanced function mode, see
“Setting DME Channel Enhanced Function Mode”
(page 364).
DME channels
The number of DME channels that can be used will vary,
depending on the system signal format, switcher
configuration, and enhanced function mode settings.
For details about the number of supported channels, see
“Number of Switcher Resources” (page 501).
When the system signal format is 2160P, a box DME can
be set
for use as DME Ch1/Ch2 or as DME Ch3/Ch4
using the Home > Setup > Switcher > Box Settings >
DME/FM Channel Assign menu (19103.53).
For details about assigning a DME channel, see “Setting
DME/Frame Memory Channels” (page 399).
If you operate a channel on another box that has the same
chann
el configured, the operation of the boxes is linked.
External input (Ext In)
The signal that is input on DME Ext In (AUX bus output)
is set in the Home > Setup > Switcher > DME Interface
menu (19103.31) menu.
For details about Ext In settings, see “Setting a DME
External Input (Ext In)” (page 393).
Three-Dimensional Transforms
An operation that moves, rotates, or resizes an image in
three-dimensional space is called a three-dimensional
transform.
Three-dimensional space
Source space and target space
Images are arranged in one of two types of space: source
space a
nd target space.
Source space: Three-dimensional space with the image as
referen
ce
The X- and Y-axes are defined along the plane of the
i
mage, and the Z-axis is defined perpendicular to the
plane of the image. When you move an image, the
coordinate axes also move.
Target space: Three-dimensional space with the monitor
screen
as reference
The X- and Y-axes are defined as the horizontal and
vert
ical to the plane of the monitor screen, and the
Z-axis is defined perpendicular to the plane of the
monitor screen. The coordinate axes do not change
even if an image moves.