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PRO6 Live Audio System
Owner’s Manual
Chapter 21: Scope (Automation)
This chapter shows you how to use the scope feature of the PRO6’s automation to
include/exclude specific parameters on scene store/recall.
Although scope has two functions, recall and store, the emphasis in this chapter is on
recall scope, which will be the most commonly used of them both. Store scope will only
be required in certain circumstances, and even then it must only be used with caution
(see “Using store scope” on page 198).
About scope
Scope lets you define the extent of the automated controls for all channels, buses,
groups, assignable effects and GEQs. To do this it has a Recall Scope screen from
which you can select the controls that are excluded from the scene when it is recalled
and you can also view the current scope status.
About the Recall Scope screen
The Recall Scope screen has a number
of type-specific areas, each of which
contain user-selectable parameter
sections that you can make ‘out of
scene’ on scene recall. A Key area at
the bottom of the screen shows what
the parameter section symbols
represent.
The following table describes each scope
screen area.
Section Description
Input Channels 56 input channels.
Aux Returns Eight returns.
Aux Sends 16 auxes.
Matrix 16 matrices.
Masters Three masters (left, right and mono).
Variable Control
Associations
10 VCA groups.
Assignable Effects Up to eight (depending on configuration) assignable
internal effects. The whole effect can be ‘out of
scene’.
Graphic EQs Eight to 36 (depending on configuration) GEQs. The
whole GEQ can be ‘out of scene’.