Chapter
305
Macros
Overview
A macro is a function that saves control panel operations
and menu operations in a register which can be used to
reproduce the same operations. You can save a macro in
a register and then recall it as required.
There are 250 macro registers on ea
ch control panel.
Events
Control panel operations and menu operations registered
in a macro are called “events.”
Up to 99 events can be regist
ered in a single macro
register and a total of 3750 events can be registered in all
macro registers.
Control panel operations that can be registered
as
an event
a) In the case of an event that inserts or removes a key, the state at the time
of event registration (key on or key off) is also registered in the macro.
When a macro is executed, the event is only reproduced if the key state
matches the registered state.
Control block Event
Cross-point control
bl
ock
• Select cross-point
• Recall function assigned to cross-
po
int
• Enable/disable AUX mix
• Delegation selection in cross-point
b
utton row (free assign mode only)
• Select a cross-point assign table
(ICP-X7000 only)
• Recall a cross-point pad page
(ICP-X700
0 only)
Transition control
bl
ock
• Auto transition and cut
• Independent key transition auto
transi
tion and key on/off
a)
• Select next transition
• Select transition type
• Enable/disable pattern limit
Transition control
bl
ock (simple type)
• Auto transition and cut
• Select transition type
• Enable/disable pattern limit
Independent key
transitio
n control
block
• Independent key transition auto
transition and key on/off
a)
Flexi Pad control
block
• Select transition type of
independent key transition
• Recalling the following functions
– Snapshot
– Key snapshot
– Wipe snapshot
– DME wipe snapshot
– Shotbox
• Effect timeline execution and
rewind
Key fader control
blo
ck
• Independent key transition auto
transition and key on/off
a)
• Select transition type
• Recall key snapshot
Device control
blo
ck
• Following operations in device/
frame memory/clip player operation
mode
– Playback
–Stop
–Fast forward
–Rewind
– Move to start point
– Set start point
– Record to VTR/disk recorder
– Set frame memory/clip player
loo
p
Numeric keypad
control bl
ock
• Recalling the following functions
– Effect timelines
– Snapshots
– Shotboxes
Utility/shotbox
control bl
ock
• Recall function assigned to
memory recall button
• Effect timeline execution, rewind,
an
d execution direction selection
Utility control block • Recall function assigned to
memory r
ecall button
• Effect timeline execution, rewind,
and execution direction selection
Control block Event