Chapter 11 DME Operations
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DME Special Effect Operations
To select the shape of the part beginning to melt
Press [Form] and set the following parameter.
a) 1 (SINE): Sine wave
2 (PARABOLA): Parabola wave
3 (TRIANGLE): Triangular wave
4 (RECTANGLE): Rectangular wave
5 (CIRCLE): Circular wave
6 (CUBIC): Cubic wave
7 (MELT1): Melting wave 1
8 (MELT2): Melting wave 2
To make the melting part stardust
1
Press [Pixel], turning it on.
2
Set the following parameters.
Character Trail settings
You can set the effect starting position, the degree of expansion, the slant angle
of the effect region, and trail direction, the degree to which the image
disappears, the trail type and amount of stardust, and other parameters.
To apply the Character Trail effect
With the Character Trail menu displayed, set the following parameters.
a) Setting for SD 4:3, SD 16:9
b) Setting for HD 4:3, HD 16:9
Knob Parameter Adjustment Setting values
1 Form Waveform
1 to 8
a)
Knob Parameter Adjustment Setting values
1 Density Degree to which image
disappears
0.00 to 100.00
2 Random Degree to which pixel positions
become more randomized
further from the center
0.00 to 100.00
Knob Parameter Adjustment Setting values
1 Transition Position where effect starts
–8.000 to +8.000
a)
–32.000 to +32.000
b)
2 Expand Degree of expansion 0.00 to 100.00
3 Trans Angle Angle of slanting in effect region –8.000 to +8.000
4 Trail Angle Direction of trail –100.00 to +100.00